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authorJuan Linietsky2016-07-06 20:35:49 -0300
committerJuan Linietsky2016-07-06 20:36:37 -0300
commita78226c32ceb0614e079f5cdd5653af7be729dac (patch)
tree998cfe40fe7f4239c3200f654148e0282c826796 /tools/editor/editor_node.cpp
parente4b7a45a381f028752163d0f57662baa0def0301 (diff)
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Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r--tools/editor/editor_node.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index ae632ab38..56d745dee 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -3133,6 +3133,11 @@ void EditorNode::_remove_edited_scene() {
new_index=1;
}
+
+
+ if (editor_data.get_scene_path(old_index)!=String()) {
+ ScriptEditor::get_singleton()->close_builtin_scripts_from_scene(editor_data.get_scene_path(old_index));
+ }
_scene_tab_changed(new_index);
editor_data.remove_scene(old_index);
editor_data.get_undo_redo().clear_history();