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authorJuan Linietsky2014-02-15 02:01:39 -0300
committerJuan Linietsky2014-02-15 02:02:41 -0300
commit9afdb3e0ad5bfbdafe307212f5d4ebcc7c3ac852 (patch)
treed25ef63dfe50d59987b4a611c1d1773185a3e35d /tools/editor/editor_node.cpp
parentb0870e487c6cc68bb0a2cef7174f3f5697667a2e (diff)
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-fixed bug in Button now exporting font property
-made GUI Theme editor usable -editor does not allow to export or create .pck in the same path as a project -changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export. -will not look for .pck files recursively, was causing unexpected behaviors -fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
Diffstat (limited to 'tools/editor/editor_node.cpp')
-rw-r--r--tools/editor/editor_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index ab0b57695..f654f44ea 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -3961,7 +3961,7 @@ EditorNode::EditorNode() {
//add_editor_plugin( memnew( AnimationEditorPlugin(this) ) ); - not useful anymore
add_editor_plugin( memnew( ShaderEditorPlugin(this) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
- add_editor_plugin( memnew( FontEditorPlugin(this) ) );
+ //add_editor_plugin( memnew( FontEditorPlugin(this) ) ); obsolete
add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( ThemeEditorPlugin(this) ) );