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| author | Rémi Verschelde | 2017-01-16 08:04:19 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-16 08:04:23 +0100 |
| commit | 3890256fc57eafb2db83d328b8caf772188e21d4 (patch) | |
| tree | ee08a3acda5279a3bb331c0af569f1048b263fab /tools/editor/editor_node.cpp | |
| parent | b400c69cd487f70d8164dd5550eb994253d359d6 (diff) | |
| download | godot-3890256fc57eafb2db83d328b8caf772188e21d4.tar.gz godot-3890256fc57eafb2db83d328b8caf772188e21d4.tar.zst godot-3890256fc57eafb2db83d328b8caf772188e21d4.zip | |
Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.
Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 5f382688a..96752f651 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -26,22 +26,20 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "version.h" #include "editor_node.h" + +#include "version.h" #include "print_string.h" #include "editor_themes.h" - #include "editor_help.h" #include "core/io/resource_saver.h" #include "core/io/resource_loader.h" #include "servers/physics_2d_server.h" #include "scene/resources/packed_scene.h" #include "editor_settings.h" -#include "io_plugins/editor_import_collada.h" -#include "io_plugins/editor_scene_importer_fbxconv.h" #include "globals.h" #include <stdio.h> -#include "object_type_db.h" +#include "class_db.h" #include "os/keyboard.h" #include "os/os.h" #include "os/file_access.h" @@ -56,6 +54,8 @@ #include "io/config_file.h" #include "animation_editor.h" #include "io/stream_peer_ssl.h" +#include "main/input_default.h" + // plugins #include "plugins/sprite_frames_editor_plugin.h" #include "plugins/texture_region_editor_plugin.h" @@ -76,7 +76,6 @@ #include "plugins/mesh_instance_editor_plugin.h" #include "plugins/mesh_editor_plugin.h" #include "plugins/theme_editor_plugin.h" - #include "plugins/tile_map_editor_plugin.h" #include "plugins/cube_grid_theme_editor_plugin.h" #include "plugins/shader_editor_plugin.h" @@ -100,17 +99,19 @@ #include "plugins/color_ramp_editor_plugin.h" #include "plugins/collision_shape_2d_editor_plugin.h" #include "plugins/gi_probe_editor_plugin.h" -#include "main/input_default.h" + // end -#include "tools/editor/editor_settings.h" -#include "tools/editor/io_plugins/editor_texture_import_plugin.h" -#include "tools/editor/io_plugins/editor_scene_import_plugin.h" -#include "tools/editor/io_plugins/editor_font_import_plugin.h" -#include "tools/editor/io_plugins/editor_sample_import_plugin.h" -#include "tools/editor/io_plugins/editor_translation_import_plugin.h" -#include "tools/editor/io_plugins/editor_bitmask_import_plugin.h" -#include "tools/editor/io_plugins/editor_mesh_import_plugin.h" -#include "tools/editor/io_plugins/editor_export_scene.h" +#include "editor_settings.h" +#include "io_plugins/editor_texture_import_plugin.h" +#include "io_plugins/editor_scene_import_plugin.h" +#include "io_plugins/editor_font_import_plugin.h" +#include "io_plugins/editor_sample_import_plugin.h" +#include "io_plugins/editor_translation_import_plugin.h" +#include "io_plugins/editor_bitmask_import_plugin.h" +#include "io_plugins/editor_mesh_import_plugin.h" +#include "io_plugins/editor_export_scene.h" +#include "io_plugins/editor_import_collada.h" +#include "io_plugins/editor_scene_importer_fbxconv.h" #include "plugins/editor_preview_plugins.h" #include "editor_initialize_ssl.h" |
