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| author | Juan Linietsky | 2014-09-22 00:50:48 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-09-22 00:50:48 -0300 |
| commit | 048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d (patch) | |
| tree | ddd39a348b41cfe3927075a8c6b11aa692511518 /tools/editor/editor_log.cpp | |
| parent | f195bf673fa8f282d2508e20ca6f08260c4e1fe7 (diff) | |
| download | godot-048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d.tar.gz godot-048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d.tar.zst godot-048fdc8aeabbd80ba9cc8914ec7f7baa00ad0c3d.zip | |
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
-WorldEnvironment cleanup issues fixed (#563)
-Text Editor improvement to shift-mouse selection (#648)
-(Hopefully) fixed rare (but horrible) indexing bug in GDScript compiler (#652)
-Some changes to PhysicsBody API, renamed property "active" to "sleeping", which makes more sense
-Added add_collision_exception() API in PhysicsBody (more accessible)
-ability to select and copy in the output messages panel
Diffstat (limited to 'tools/editor/editor_log.cpp')
| -rw-r--r-- | tools/editor/editor_log.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp index 5933b0917..23ba88ef8 100644 --- a/tools/editor/editor_log.cpp +++ b/tools/editor/editor_log.cpp @@ -216,6 +216,8 @@ EditorLog::EditorLog() { log = memnew( RichTextLabel ); log->set_scroll_follow(true); + log->set_selection_enabled(true); + log->set_focus_mode(FOCUS_CLICK); pc->add_child(log); add_message(VERSION_FULL_NAME" (c) 2008-2014 Juan Linietsky, Ariel Manzur."); //log->add_text("Initialization Complete.\n"); //because it looks cool. |
