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| author | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-09 22:10:30 -0300 |
| commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
| tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /tools/editor/editor_data.h | |
| parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
| download | godot-0b806ee.tar.gz godot-0b806ee.tar.zst godot-0b806ee.zip | |
GODOT IS OPEN SOURCE
Diffstat (limited to 'tools/editor/editor_data.h')
| -rw-r--r-- | tools/editor/editor_data.h | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h new file mode 100644 index 000000000..50faba88e --- /dev/null +++ b/tools/editor/editor_data.h @@ -0,0 +1,204 @@ +/*************************************************************************/ +/* editor_data.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef EDITOR_DATA_H +#define EDITOR_DATA_H + +#include "tools/editor/editor_plugin.h" +#include "scene/resources/texture.h" +#include "list.h" +#include "undo_redo.h" +#include "pair.h" +#include "default_saver.h" + +class EditorHistory { + + enum { + + HISTORY_MAX=64 + }; + + struct Obj { + + RES res; + ObjectID object; + String property; + }; + + struct History { + + Vector<Obj> path; + int level; + }; + + Vector<History> history; + int current; + + //Vector<EditorPlugin*> editor_plugins; + + struct PropertyData { + + String name; + Variant value; + }; + + + void _cleanup_history(); + + void _add_object(ObjectID p_object,const String& p_property,int p_level_change); + +public: + + void add_object(ObjectID p_object); + void add_object(ObjectID p_object,const String& p_subprop); + void add_object(ObjectID p_object,int p_relevel); + + bool next(); + bool previous(); + ObjectID get_current(); + + int get_path_size() const; + ObjectID get_path_object(int p_index) const; + String get_path_property(int p_index) const; + + void clear(); + + EditorHistory(); +}; + +class EditorData { + +public: + struct CustomType { + + String name; + Ref<Script> script; + Ref<Texture> icon; + }; +private: + + Vector<EditorPlugin*> editor_plugins; + + struct PropertyData { + + String name; + Variant value; + }; + Map<String,Vector<CustomType> > custom_types; + + List<PropertyData> clipboard; + UndoRedo undo_redo; + + + void _cleanup_history(); + + +public: + + EditorPlugin* get_editor(Object *p_object); + EditorPlugin* get_subeditor(Object *p_object); + EditorPlugin* get_editor(String p_name); + + void copy_object_params(Object *p_object); + void paste_object_params(Object *p_object); + + Dictionary get_editor_states() const; + void set_editor_states(const Dictionary& p_states); + void get_editor_breakpoints(List<String> *p_breakpoints); + void clear_editor_states(); + void save_editor_external_data(); + void apply_changes_in_editors(); + + void add_editor_plugin(EditorPlugin *p_plugin); + void remove_editor_plugin(EditorPlugin *p_plugin); + + UndoRedo &get_undo_redo(); + + void save_editor_global_states(); + void restore_editor_global_states(); + + void add_custom_type(const String& p_type, const String& p_inherits,const Ref<Script>& p_script,const Ref<Texture>& p_icon ); + void remove_custom_type(const String& p_type); + const Map<String,Vector<CustomType> >& get_custom_types() const { return custom_types; } + + EditorData(); +}; + + + +class EditorSelection : public Object { + + OBJ_TYPE(EditorSelection,Object); +public: + + Map<Node*,Object*> selection; + + bool changed; + bool nl_changed; + + void _node_removed(Node *p_node); + + List<Object*> editor_plugins; + List<Node*> selected_node_list; + + void _update_nl(); +protected: + + static void _bind_methods(); +public: + + void add_node(Node *p_node); + void remove_node(Node *p_node); + bool is_selected(Node *) const; + + template<class T> + T* get_node_editor_data(Node *p_node) { + if (!selection.has(p_node)) + return NULL; + Object *obj = selection[p_node]; + if (!obj) + return NULL; + return obj->cast_to<T>(); + } + + void add_editor_plugin(Object *p_object); + + void update(); + void clear(); + + + List<Node*>& get_selected_node_list(); + Map<Node*,Object*>& get_selection() { return selection; } + + + EditorSelection(); + ~EditorSelection(); +}; + + +#endif // EDITOR_DATA_H |
