diff options
| author | Wilson E. Alvarez | 2017-08-25 11:14:33 -0400 |
|---|---|---|
| committer | Wilson E. Alvarez | 2017-08-26 16:58:47 -0400 |
| commit | 7a07895920196c00d1ee14187e4ccdb2a6f0d0b9 (patch) | |
| tree | d8acd6c8d53717c3a4ec205b000ac8f0ff1fc985 /servers | |
| parent | 53c0010932f9c1becb63c16243f3a00ede359989 (diff) | |
| download | godot-7a07895.tar.gz godot-7a07895.tar.zst godot-7a07895.zip | |
Added/Fixed null pointer checks
Diffstat (limited to 'servers')
| -rw-r--r-- | servers/physics/broad_phase_basic.cpp | 9 | ||||
| -rw-r--r-- | servers/visual/visual_server_canvas.cpp | 14 | ||||
| -rw-r--r-- | servers/visual/visual_server_scene.cpp | 7 |
3 files changed, 14 insertions, 16 deletions
diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp index 05a2e1fdf..5a54e1f0d 100644 --- a/servers/physics/broad_phase_basic.cpp +++ b/servers/physics/broad_phase_basic.cpp @@ -30,17 +30,14 @@ #include "broad_phase_basic.h" #include "list.h" #include "print_string.h" -BroadPhaseSW::ID BroadPhaseBasic::create(CollisionObjectSW *p_object_, int p_subindex) { +BroadPhaseSW::ID BroadPhaseBasic::create(CollisionObjectSW *p_object, int p_subindex) { - if (p_object_ == NULL) { - - ERR_FAIL_COND_V(p_object_ == NULL, 0); - } + ERR_FAIL_COND_V(p_object == NULL, NULL); current++; Element e; - e.owner = p_object_; + e.owner = p_object; e._static = false; e.subindex = p_subindex; diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 13517fa40..931e08424 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -1099,13 +1099,15 @@ void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p if (occluder->polygon.is_valid()) { LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon); - if (!occluder_poly) + if (!occluder_poly) { occluder->polygon = RID(); - ERR_FAIL_COND(!occluder_poly); - occluder_poly->owners.insert(occluder); - occluder->polygon_buffer = occluder_poly->occluder; - occluder->aabb_cache = occluder_poly->aabb; - occluder->cull_cache = occluder_poly->cull_mode; + ERR_FAIL_COND(!occluder_poly); + } else { + occluder_poly->owners.insert(occluder); + occluder->polygon_buffer = occluder_poly->occluder; + occluder->aabb_cache = occluder_poly->aabb; + occluder->cull_cache = occluder_poly->cull_mode; + } } } void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) { diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index fc9583d79..a0c742027 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1482,11 +1482,10 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam if (light && p_shadow_atlas.is_valid() && VSG::storage->light_has_shadow(E->get()->base)) { lights_with_shadow[directional_shadow_count++] = E->get(); - } - - //add to list - directional_light_ptr[directional_light_count++] = light->instance; + //add to list + directional_light_ptr[directional_light_count++] = light->instance; + } } VSG::scene_render->set_directional_shadow_count(directional_shadow_count); |
