aboutsummaryrefslogtreecommitdiff
path: root/servers
diff options
context:
space:
mode:
authorJuan Linietsky2017-01-05 09:16:00 -0300
committerJuan Linietsky2017-01-05 09:16:00 -0300
commit0f7af4ea51744cda23c4d3c7481f9c332973d1d4 (patch)
tree27b8914062558b5648655ccf3db13251d217af98 /servers
parent9e477babb3bf0ce5179395c2a5155a3f3cd36798 (diff)
downloadgodot-0f7af4ea51744cda23c4d3c7481f9c332973d1d4.tar.gz
godot-0f7af4ea51744cda23c4d3c7481f9c332973d1d4.tar.zst
godot-0f7af4ea51744cda23c4d3c7481f9c332973d1d4.zip
-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
Diffstat (limited to 'servers')
-rw-r--r--servers/audio/audio_server_sw.cpp2
-rw-r--r--servers/physics/space_sw.cpp6
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp6
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp12
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h2
-rw-r--r--servers/physics_2d/space_2d_sw.cpp6
-rw-r--r--servers/register_server_types.cpp26
-rw-r--r--servers/visual/visual_server_viewport.cpp2
9 files changed, 33 insertions, 31 deletions
diff --git a/servers/audio/audio_server_sw.cpp b/servers/audio/audio_server_sw.cpp
index b786d9d53..edf8143eb 100644
--- a/servers/audio/audio_server_sw.cpp
+++ b/servers/audio/audio_server_sw.cpp
@@ -943,7 +943,7 @@ AudioServerSW::AudioServerSW(SampleManagerSW *p_sample_manager) {
sample_manager=p_sample_manager;
String interp = GLOBAL_DEF("audio/mixer_interp","linear");
- Globals::get_singleton()->set_custom_property_info("audio/mixer_interp",PropertyInfo(Variant::STRING,"audio/mixer_interp",PROPERTY_HINT_ENUM,"raw,linear,cubic"));
+ GlobalConfig::get_singleton()->set_custom_property_info("audio/mixer_interp",PropertyInfo(Variant::STRING,"audio/mixer_interp",PROPERTY_HINT_ENUM,"raw,linear,cubic"));
if (interp=="raw")
mixer_interp=AudioMixerSW::INTERPOLATION_RAW;
else if (interp=="cubic")
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 237b6a7ce..596c7af21 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -719,9 +719,9 @@ SpaceSW::SpaceSW() {
contact_max_allowed_penetration= 0.01;
constraint_bias = 0.01;
- body_linear_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_linear",0.1);
- body_angular_velocity_sleep_threshold=GLOBAL_DEF("physics/sleep_threshold_angular", (8.0 / 180.0 * Math_PI) );
- body_time_to_sleep=GLOBAL_DEF("physics/time_before_sleep",0.5);
+ body_linear_velocity_sleep_threshold=GLOBAL_DEF("physics/3d/sleep_threshold_linear",0.1);
+ body_angular_velocity_sleep_threshold=GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI) );
+ body_time_to_sleep=GLOBAL_DEF("physics/3d/time_before_sleep",0.5);
body_angular_velocity_damp_ratio=10;
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 82d777357..efa12c37c 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -683,12 +683,12 @@ BroadPhase2DSW *BroadPhase2DHashGrid::_create() {
BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
- hash_table_size = GLOBAL_DEF("physics_2d/bp_hash_table_size",4096);
+ hash_table_size = GLOBAL_DEF("physics/2d/bp_hash_table_size",4096);
hash_table_size = Math::larger_prime(hash_table_size);
hash_table = memnew_arr( PosBin*, hash_table_size);
- cell_size = GLOBAL_DEF("physics_2d/cell_size",128);
- large_object_min_surface = GLOBAL_DEF("physics_2d/large_object_surface_treshold_in_cells",512);
+ cell_size = GLOBAL_DEF("physics/2d/cell_size",128);
+ large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_treshold_in_cells",512);
for(int i=0;i<hash_table_size;i++)
hash_table[i]=NULL;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index bb55a616e..abd83c034 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -1386,7 +1386,7 @@ Physics2DServerSW::Physics2DServerSW() {
island_count=0;
active_objects=0;
collision_pairs=0;
- using_threads=int(Globals::get_singleton()->get("physics_2d/thread_model"))==2;
+ using_threads=int(GlobalConfig::get_singleton()->get("physics/2d/thread_model"))==2;
};
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 8a60af725..8730bb9ee 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -168,12 +168,12 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer* p_contained,bool p
step_thread_up=false;
alloc_mutex=Mutex::create();
- shape_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
- area_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
- body_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
- pin_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
- groove_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
- damped_spring_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
+ shape_pool_max_size=GLOBAL_GET("memory/multithread/thread_rid_pool_prealloc");
+ area_pool_max_size=GLOBAL_GET("memory/multithread/thread_rid_pool_prealloc");
+ body_pool_max_size=GLOBAL_GET("memory/multithread/thread_rid_pool_prealloc");
+ pin_joint_pool_max_size=GLOBAL_GET("memory/multithread/thread_rid_pool_prealloc");
+ groove_joint_pool_max_size=GLOBAL_GET("memory/multithread/thread_rid_pool_prealloc");
+ damped_spring_joint_pool_max_size=GLOBAL_GET("memory/multithread/thread_rid_pool_prealloc");
if (!p_create_thread) {
server_thread=Thread::get_caller_ID();
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 71928d77a..a8e150d8f 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -320,7 +320,7 @@ public:
template<class T>
static Physics2DServer* init_server() {
- int tm = GLOBAL_DEF("physics_2d/thread_model",1);
+ int tm = GLOBAL_DEF("physics/2d/thread_model",1);
if (tm==0) //single unsafe
return memnew( T );
else if (tm==1) //single saef
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 42834ee4e..8b277aa4b 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -1329,9 +1329,9 @@ Space2DSW::Space2DSW() {
contact_max_allowed_penetration= 0.3;
constraint_bias = 0.2;
- body_linear_velocity_sleep_treshold=GLOBAL_DEF("physics_2d/sleep_threashold_linear",2.0);
- body_angular_velocity_sleep_treshold=GLOBAL_DEF("physics_2d/sleep_threshold_angular",(8.0 / 180.0 * Math_PI));
- body_time_to_sleep=GLOBAL_DEF("physics_2d/time_before_sleep",0.5);
+ body_linear_velocity_sleep_treshold=GLOBAL_DEF("physics/2d/sleep_threashold_linear",2.0);
+ body_angular_velocity_sleep_treshold=GLOBAL_DEF("physics/2d/sleep_threshold_angular",(8.0 / 180.0 * Math_PI));
+ body_time_to_sleep=GLOBAL_DEF("physics/2d/time_before_sleep",0.5);
broadphase = BroadPhase2DSW::create_func();
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index a3f21fad6..87ccc5c6c 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -59,18 +59,20 @@ ShaderTypes *shader_types=NULL;
void register_server_types() {
- Globals::get_singleton()->add_singleton( Globals::Singleton("VisualServer",VisualServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("VS",VisualServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("AudioServer",AudioServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("AS",AudioServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("PhysicsServer",PhysicsServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("PS",PhysicsServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("Physics2DServer",Physics2DServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("PS2D",Physics2DServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("SpatialSoundServer",SpatialSoundServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("SS",SpatialSoundServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("SpatialSound2DServer",SpatialSound2DServer::get_singleton()) );
- Globals::get_singleton()->add_singleton( Globals::Singleton("SS2D",SpatialSound2DServer::get_singleton()) );
+ GLOBAL_DEF("memory/multithread/thread_rid_pool_prealloc",20);
+
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("VisualServer",VisualServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("VS",VisualServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("AudioServer",AudioServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("AS",AudioServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("PhysicsServer",PhysicsServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("PS",PhysicsServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("Physics2DServer",Physics2DServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("PS2D",Physics2DServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("SpatialSoundServer",SpatialSoundServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("SS",SpatialSoundServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("SpatialSound2DServer",SpatialSound2DServer::get_singleton()) );
+ GlobalConfig::get_singleton()->add_singleton( GlobalConfig::Singleton("SS2D",SpatialSound2DServer::get_singleton()) );
shader_types = memnew( ShaderTypes );
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 558a3e4c2..7ecf041d2 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -243,7 +243,7 @@ void VisualServerViewport::draw_viewports() {
//draw viewports
- clear_color=GLOBAL_DEF("rendering/viewport/default_clear_color",Color(0.5,0.5,0.5));
+ clear_color=GLOBAL_GET("rendering/viewport/default_clear_color");
active_viewports.sort_custom<ViewportSort>();