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authorJuan Linietsky2014-12-21 11:42:44 -0300
committerJuan Linietsky2014-12-21 11:42:44 -0300
commitf7f197c40941ffaf03fcddeb20536dec8074ca00 (patch)
tree7a69483162bb873813f6152176b815d189af4edd /servers/visual/visual_server_wrap_mt.h
parent9783f6fc969947fdbf666950ab3da21ac462c57e (diff)
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-ability to set default textures in shader (needed for visual shader editing)
-work in progress new graph system (will replace current one) -crash fix in s3m loader (out of bounds acess) -fixed vbox overriding of separation (fixes empty line between section tabs)
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
-rw-r--r--servers/visual/visual_server_wrap_mt.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index a4653b101..7d2b8a376 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -653,6 +653,10 @@ public:
FUNC1RC(String,shader_get_light_code,RID);
FUNC2SC(shader_get_param_list,RID,List<PropertyInfo>*);
+ FUNC3(shader_set_default_texture_param,RID,const StringName&,RID);
+ FUNC2RC(RID,shader_get_default_texture_param,RID,const StringName&);
+
+
/*virtual void shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) {
if (Thread::get_caller_ID()!=server_thread) {
command_queue.push_and_sync( visual_server, &VisualServer::shader_get_param_list,p_shader,p_param_list);