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| author | Juan Linietsky | 2017-12-16 17:09:25 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-12-16 17:11:02 -0300 |
| commit | 652c98a7beb8fc8a8aad5075a673caf21994a2ba (patch) | |
| tree | caa203abb2bcdb839f6bc7568d7119aa948120db /servers/visual/visual_server_wrap_mt.h | |
| parent | d03f35f1bc0ecf09d436ebb44356f8add5b95a3e (diff) | |
| download | godot-652c98a7beb8fc8a8aad5075a673caf21994a2ba.tar.gz godot-652c98a7beb8fc8a8aad5075a673caf21994a2ba.tar.zst godot-652c98a7beb8fc8a8aad5075a673caf21994a2ba.zip | |
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Call needs to be routed via visual server to reach the proper thread.
Diffstat (limited to 'servers/visual/visual_server_wrap_mt.h')
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index cb6f67474..0f24521f5 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -64,6 +64,8 @@ class VisualServerWrapMT : public VisualServer { //#define DEBUG_SYNC + static VisualServerWrapMT *singleton_mt; + #ifdef DEBUG_SYNC #define SYNC_DEBUG print_line("sync on: " + String(__FUNCTION__)); #else @@ -584,6 +586,10 @@ public: virtual bool has_feature(Features p_feature) const { return visual_server->has_feature(p_feature); } virtual bool has_os_feature(const String &p_feature) const { return visual_server->has_os_feature(p_feature); } + FUNC1(call_set_use_vsync, bool) + + static void set_use_vsync_callback(bool p_enable); + VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread); ~VisualServerWrapMT(); |
