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| author | Carl Olsson | 2015-02-02 21:27:48 +1000 |
|---|---|---|
| committer | Carl Olsson | 2015-02-02 21:27:48 +1000 |
| commit | c5bf43f6eb8aa9815362b1f771396e68c7f26f0f (patch) | |
| tree | bcc94cea7183e5e385e3bb93f07e98bbaea9c7bb /servers/visual/visual_server_raster.h | |
| parent | a8b318871c016a9ece8964daf02f4e85d31824ad (diff) | |
| download | godot-c5bf43f6eb8aa9815362b1f771396e68c7f26f0f.tar.gz godot-c5bf43f6eb8aa9815362b1f771396e68c7f26f0f.tar.zst godot-c5bf43f6eb8aa9815362b1f771396e68c7f26f0f.zip | |
Working TileMap tile transpose transform.
Diffstat (limited to 'servers/visual/visual_server_raster.h')
| -rw-r--r-- | servers/visual/visual_server_raster.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 6c4e15827..e270ec1a4 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1102,8 +1102,8 @@ public: virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0); virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color); virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color); - virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1)); - virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)); + virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); + virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false); virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1)); virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0); virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID()); |
