aboutsummaryrefslogtreecommitdiff
path: root/servers/visual/visual_server_raster.h
diff options
context:
space:
mode:
authorJuan Linietsky2015-02-21 15:37:02 -0300
committerJuan Linietsky2015-02-21 15:37:02 -0300
commit1d7337ba10ad593f0786d3e356cf0b05aa9be2b4 (patch)
tree88eee07178d416bdcd4dd9b8b8891251067d1657 /servers/visual/visual_server_raster.h
parent57183a778367b1b6e846e188ce3549c6f6c4fea9 (diff)
parent0fa1153ea727e3f2f416d36c8b24594a2195364a (diff)
downloadgodot-1d7337ba10ad593f0786d3e356cf0b05aa9be2b4.tar.gz
godot-1d7337ba10ad593f0786d3e356cf0b05aa9be2b4.tar.zst
godot-1d7337ba10ad593f0786d3e356cf0b05aa9be2b4.zip
Merge pull request #1369 from not-surt/tile_rotation
Tile Rotation
Diffstat (limited to 'servers/visual/visual_server_raster.h')
-rw-r--r--servers/visual/visual_server_raster.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 78a4e7717..9b2b0c9c1 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -1117,8 +1117,8 @@ public:
virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0);
virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color);
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color);
- virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1));
- virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
+ virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
+ virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0);
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID());