aboutsummaryrefslogtreecommitdiff
path: root/servers/visual/visual_server_canvas.cpp
diff options
context:
space:
mode:
authorJuan Linietsky2017-06-22 09:32:47 -0300
committerJuan Linietsky2017-06-22 09:33:20 -0300
commit57ebad28a934361c52c84b7b010b1d983cce3efc (patch)
tree997920f45f7bad4f58b332ab7799e70c883a30d5 /servers/visual/visual_server_canvas.cpp
parentfb72edf45e160a3b2b6ab74d8254a4c52a5063a2 (diff)
downloadgodot-57ebad28a934361c52c84b7b010b1d983cce3efc.tar.gz
godot-57ebad28a934361c52c84b7b010b1d983cce3efc.tar.zst
godot-57ebad28a934361c52c84b7b010b1d983cce3efc.zip
Order of 2D nodes in tree affects drawing properly again.
Diffstat (limited to 'servers/visual/visual_server_canvas.cpp')
-rw-r--r--servers/visual/visual_server_canvas.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 616990b31..1227863b7 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -58,6 +58,12 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
if (!ci->visible)
return;
+ if (p_canvas_item->children_order_dirty) {
+
+ p_canvas_item->child_items.sort_custom<ItemIndexSort>();
+ p_canvas_item->children_order_dirty = false;
+ }
+
Rect2 rect = ci->get_rect();
Transform2D xform = p_transform * ci->xform;
Rect2 global_rect = xform.xform(rect);
@@ -171,6 +177,12 @@ void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_tr
VSG::canvas_render->canvas_begin();
+ if (p_canvas->children_order_dirty) {
+
+ p_canvas->child_items.sort();
+ p_canvas->children_order_dirty = false;
+ }
+
int l = p_canvas->child_items.size();
Canvas::ChildItem *ci = p_canvas->child_items.ptr();