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| author | Anton Yabchinskiy | 2015-01-14 23:17:15 +0300 |
|---|---|---|
| committer | Anton Yabchinskiy | 2015-01-14 23:17:15 +0300 |
| commit | d6998995b54fd4fed83eef9db3bbb45fa60565db (patch) | |
| tree | 927e4e2441db1c62b3853d03f3ed4bb996881045 /servers/physics_2d_server.cpp | |
| parent | b6c5cb1064eab63788060dc918d7fec53e57a532 (diff) | |
| parent | 04af74596d070f062bd917b0364d87c57544f8d5 (diff) | |
| download | godot-d6998995b54fd4fed83eef9db3bbb45fa60565db.tar.gz godot-d6998995b54fd4fed83eef9db3bbb45fa60565db.tar.zst godot-d6998995b54fd4fed83eef9db3bbb45fa60565db.zip | |
Merge branch 'master' of github.com:okamstudio/godot
Conflicts:
platform/x11/detect.py
Diffstat (limited to 'servers/physics_2d_server.cpp')
| -rw-r--r-- | servers/physics_2d_server.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 3633efc5e..07389bc91 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -500,6 +500,13 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_set_max_contacts_reported","body","amount"),&Physics2DServer::body_set_max_contacts_reported); ObjectTypeDB::bind_method(_MD("body_get_max_contacts_reported","body"),&Physics2DServer::body_get_max_contacts_reported); + ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_direction","normal"),&Physics2DServer::body_set_one_way_collision_direction); + ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_direction"),&Physics2DServer::body_get_one_way_collision_direction); + + ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_max_depth","normal"),&Physics2DServer::body_set_one_way_collision_max_depth); + ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_max_depth"),&Physics2DServer::body_get_one_way_collision_max_depth); + + ObjectTypeDB::bind_method(_MD("body_set_omit_force_integration","body","enable"),&Physics2DServer::body_set_omit_force_integration); ObjectTypeDB::bind_method(_MD("body_is_omitting_force_integration","body"),&Physics2DServer::body_is_omitting_force_integration); |
