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authorJuan Linietsky2015-03-22 01:46:18 -0300
committerJuan Linietsky2015-03-22 01:46:18 -0300
commitc6c72a3c37a44964ec8e6b3353f78635bf588eab (patch)
tree07cdc6f2a776dece704cce526cfd15ae04e44360 /servers/physics_2d/collision_object_2d_sw.cpp
parent40496dd76ae53c93ef5ea7e56671682a7cae9def (diff)
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input events on Area2D is now supported
also added a demo showing how this works
Diffstat (limited to 'servers/physics_2d/collision_object_2d_sw.cpp')
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index d0443f811..eefc598b3 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -228,4 +228,5 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) {
instance_id=0;
user_mask=0;
layer_mask=1;
+ pickable=true;
}