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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /servers/physics/broad_phase_sw.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'servers/physics/broad_phase_sw.h')
-rw-r--r--servers/physics/broad_phase_sw.h33
1 files changed, 15 insertions, 18 deletions
diff --git a/servers/physics/broad_phase_sw.h b/servers/physics/broad_phase_sw.h
index 20b3efc7f..df6ea1cc7 100644
--- a/servers/physics/broad_phase_sw.h
+++ b/servers/physics/broad_phase_sw.h
@@ -34,40 +34,37 @@
class CollisionObjectSW;
-
class BroadPhaseSW {
public:
- typedef BroadPhaseSW* (*CreateFunction)();
+ typedef BroadPhaseSW *(*CreateFunction)();
static CreateFunction create_func;
typedef uint32_t ID;
-
- typedef void* (*PairCallback)(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_userdata);
- typedef void (*UnpairCallback)(CollisionObjectSW *A,int p_subindex_A,CollisionObjectSW *B,int p_subindex_B,void *p_data,void *p_userdata);
+ typedef void *(*PairCallback)(CollisionObjectSW *A, int p_subindex_A, CollisionObjectSW *B, int p_subindex_B, void *p_userdata);
+ typedef void (*UnpairCallback)(CollisionObjectSW *A, int p_subindex_A, CollisionObjectSW *B, int p_subindex_B, void *p_data, void *p_userdata);
// 0 is an invalid ID
- virtual ID create(CollisionObjectSW *p_object_, int p_subindex=0)=0;
- virtual void move(ID p_id, const Rect3& p_aabb)=0;
- virtual void set_static(ID p_id, bool p_static)=0;
- virtual void remove(ID p_id)=0;
+ virtual ID create(CollisionObjectSW *p_object_, int p_subindex = 0) = 0;
+ virtual void move(ID p_id, const Rect3 &p_aabb) = 0;
+ virtual void set_static(ID p_id, bool p_static) = 0;
+ virtual void remove(ID p_id) = 0;
- virtual CollisionObjectSW *get_object(ID p_id) const=0;
- virtual bool is_static(ID p_id) const=0;
- virtual int get_subindex(ID p_id) const=0;
+ virtual CollisionObjectSW *get_object(ID p_id) const = 0;
+ virtual bool is_static(ID p_id) const = 0;
+ virtual int get_subindex(ID p_id) const = 0;
- virtual int cull_segment(const Vector3& p_from, const Vector3& p_to,CollisionObjectSW** p_results,int p_max_results,int *p_result_indices=NULL)=0;
- virtual int cull_aabb(const Rect3& p_aabb,CollisionObjectSW** p_results,int p_max_results,int *p_result_indices=NULL)=0;
+ virtual int cull_segment(const Vector3 &p_from, const Vector3 &p_to, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = NULL) = 0;
+ virtual int cull_aabb(const Rect3 &p_aabb, CollisionObjectSW **p_results, int p_max_results, int *p_result_indices = NULL) = 0;
- virtual void set_pair_callback(PairCallback p_pair_callback,void *p_userdata)=0;
- virtual void set_unpair_callback(UnpairCallback p_unpair_callback,void *p_userdata)=0;
+ virtual void set_pair_callback(PairCallback p_pair_callback, void *p_userdata) = 0;
+ virtual void set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) = 0;
- virtual void update()=0;
+ virtual void update() = 0;
virtual ~BroadPhaseSW();
-
};
#endif // BROAD_PHASE__SW_H