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| author | Juan Linietsky | 2014-08-14 10:31:38 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-08-14 10:31:38 -0300 |
| commit | 2ee4ac183babedd679e901b0158f5268556deceb (patch) | |
| tree | c0b5215b7ab17186835e1919912fa09de7301bfb /servers/physics/body_sw.h | |
| parent | c3e1d7b7c788530dc69e973352763a90da05d4e1 (diff) | |
| download | godot-2ee4ac183babedd679e901b0158f5268556deceb.tar.gz godot-2ee4ac183babedd679e901b0158f5268556deceb.tar.zst godot-2ee4ac183babedd679e901b0158f5268556deceb.zip | |
Diffstat (limited to 'servers/physics/body_sw.h')
| -rw-r--r-- | servers/physics/body_sw.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 892389927..8d3006977 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -323,6 +323,7 @@ public: virtual Transform get_transform() const { return body->get_transform(); } virtual void add_force(const Vector3& p_force, const Vector3& p_pos) { body->add_force(p_force,p_pos); } + virtual void apply_impulse(const Vector3& p_pos, const Vector3& p_j) { body->apply_impulse(p_pos,p_j); } virtual void set_sleep_state(bool p_enable) { body->set_active(!p_enable); } virtual bool is_sleeping() const { return !body->is_active(); } |
