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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /servers/physics/area_pair_sw.cpp | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'servers/physics/area_pair_sw.cpp')
| -rw-r--r-- | servers/physics/area_pair_sw.cpp | 81 |
1 files changed, 32 insertions, 49 deletions
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index 3aa0816b0..d1040baa6 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -29,7 +29,6 @@ #include "area_pair_sw.h" #include "collision_solver_sw.h" - bool AreaPairSW::setup(real_t p_step) { if (!area->test_collision_mask(body)) { @@ -37,63 +36,55 @@ bool AreaPairSW::setup(real_t p_step) { return false; } - bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),NULL,this); + bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), NULL, this); - if (result!=colliding) { + if (result != colliding) { if (result) { - if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED) + if (area->get_space_override_mode() != PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED) body->add_area(area); if (area->has_monitor_callback()) - area->add_body_to_query(body,body_shape,area_shape); + area->add_body_to_query(body, body_shape, area_shape); } else { - if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED) + if (area->get_space_override_mode() != PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED) body->remove_area(area); if (area->has_monitor_callback()) - area->remove_body_from_query(body,body_shape,area_shape); - + area->remove_body_from_query(body, body_shape, area_shape); } - colliding=result; - + colliding = result; } return false; //never do any post solving } void AreaPairSW::solve(real_t p_step) { - - } +AreaPairSW::AreaPairSW(BodySW *p_body, int p_body_shape, AreaSW *p_area, int p_area_shape) { -AreaPairSW::AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape) { - - body=p_body; - area=p_area; - body_shape=p_body_shape; - area_shape=p_area_shape; - colliding=false; - body->add_constraint(this,0); + body = p_body; + area = p_area; + body_shape = p_body_shape; + area_shape = p_area_shape; + colliding = false; + body->add_constraint(this, 0); area->add_constraint(this); - if (p_body->get_mode()==PhysicsServer::BODY_MODE_KINEMATIC) + if (p_body->get_mode() == PhysicsServer::BODY_MODE_KINEMATIC) p_body->set_active(true); - } AreaPairSW::~AreaPairSW() { if (colliding) { - if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED) + if (area->get_space_override_mode() != PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED) body->remove_area(area); if (area->has_monitor_callback()) - area->remove_body_from_query(body,body_shape,area_shape); - - + area->remove_body_from_query(body, body_shape, area_shape); } body->remove_constraint(this); area->remove_constraint(this); @@ -101,8 +92,6 @@ AreaPairSW::~AreaPairSW() { //////////////////////////////////////////////////// - - bool Area2PairSW::setup(real_t p_step) { if (!area_a->test_collision_mask(area_b)) { @@ -111,51 +100,45 @@ bool Area2PairSW::setup(real_t p_step) { } //bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this); - bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this); + bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), NULL, this); - if (result!=colliding) { + if (result != colliding) { if (result) { if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) - area_b->add_area_to_query(area_a,shape_a,shape_b); + area_b->add_area_to_query(area_a, shape_a, shape_b); if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) - area_a->add_area_to_query(area_b,shape_b,shape_a); + area_a->add_area_to_query(area_b, shape_b, shape_a); } else { if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) - area_b->remove_area_from_query(area_a,shape_a,shape_b); + area_b->remove_area_from_query(area_a, shape_a, shape_b); if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) - area_a->remove_area_from_query(area_b,shape_b,shape_a); + area_a->remove_area_from_query(area_b, shape_b, shape_a); } - colliding=result; - + colliding = result; } return false; //never do any post solving } void Area2PairSW::solve(real_t p_step) { - - } +Area2PairSW::Area2PairSW(AreaSW *p_area_a, int p_shape_a, AreaSW *p_area_b, int p_shape_b) { -Area2PairSW::Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b) { - - - area_a=p_area_a; - area_b=p_area_b; - shape_a=p_shape_a; - shape_b=p_shape_b; - colliding=false; + area_a = p_area_a; + area_b = p_area_b; + shape_a = p_shape_a; + shape_b = p_shape_b; + colliding = false; area_a->add_constraint(this); area_b->add_constraint(this); - } Area2PairSW::~Area2PairSW() { @@ -163,10 +146,10 @@ Area2PairSW::~Area2PairSW() { if (colliding) { if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) - area_b->remove_area_from_query(area_a,shape_a,shape_b); + area_b->remove_area_from_query(area_a, shape_a, shape_b); if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) - area_a->remove_area_from_query(area_b,shape_b,shape_a); + area_a->remove_area_from_query(area_b, shape_b, shape_a); } area_a->remove_constraint(this); |
