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| author | Juan Linietsky | 2017-11-25 00:07:54 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-11-25 00:09:40 -0300 |
| commit | bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 (patch) | |
| tree | d836011e3d5873e3ceea328ea3100f3c7719ab99 /servers/audio/effects/audio_effect_chorus.cpp | |
| parent | 7dfba3cda9f13427f9f10a6eefbec52aef62274c (diff) | |
| download | godot-bc2e8d9.tar.gz godot-bc2e8d9.tar.zst godot-bc2e8d9.zip | |
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
Diffstat (limited to 'servers/audio/effects/audio_effect_chorus.cpp')
| -rw-r--r-- | servers/audio/effects/audio_effect_chorus.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 32631beb2..cfcad24bb 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -68,7 +68,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A unsigned int local_rb_pos = buffer_pos; AudioFrame *dst_buff = p_dst_frames; - AudioFrame *rb_buff = audio_buffer.ptr(); + AudioFrame *rb_buff = audio_buffer.ptrw(); double delay_msec = v.delay; unsigned int delay_frames = Math::fast_ftoi((delay_msec / 1000.0) * mix_rate); |
