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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /servers/audio/audio_effect.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'servers/audio/audio_effect.h')
-rw-r--r--servers/audio/audio_effect.h13
1 files changed, 4 insertions, 9 deletions
diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h
index db3ec9119..6981cf0db 100644
--- a/servers/audio/audio_effect.h
+++ b/servers/audio/audio_effect.h
@@ -32,22 +32,17 @@
#include "audio_frame.h"
#include "resource.h"
-
class AudioEffectInstance : public Reference {
- GDCLASS(AudioEffectInstance,Reference)
+ GDCLASS(AudioEffectInstance, Reference)
public:
-
- virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count)=0;
-
+ virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) = 0;
};
-
class AudioEffect : public Resource {
- GDCLASS(AudioEffect,Resource)
+ GDCLASS(AudioEffect, Resource)
public:
-
- virtual Ref<AudioEffectInstance> instance()=0;
+ virtual Ref<AudioEffectInstance> instance() = 0;
AudioEffect();
};