diff options
| author | Juan Linietsky | 2014-07-06 11:49:27 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-07-06 11:49:27 -0300 |
| commit | 3d68949a1cc41b4865618bddde23122f66764ee1 (patch) | |
| tree | 53a988954a59793223542ff362f70089515dd630 /scene/scene_string_names.h | |
| parent | cd80d442a212a119b4bfce95dce78a08cbc49490 (diff) | |
| download | godot-3d68949a1cc41b4865618bddde23122f66764ee1.tar.gz godot-3d68949a1cc41b4865618bddde23122f66764ee1.tar.zst godot-3d68949a1cc41b4865618bddde23122f66764ee1.zip | |
2D Animation Improvements
-=-=-=-=-=-=-=-=-=--=-=-=
-Ability to set 2D nodes as bones
-Abity to set 2D nodes as IK chains
-2D IK Solver
-Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
Diffstat (limited to 'scene/scene_string_names.h')
| -rw-r--r-- | scene/scene_string_names.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 866c0ea38..d4de0555e 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -128,6 +128,7 @@ public: StringName offset; StringName unit_offset; StringName rotation_mode; + StringName rotate; StringName v_offset; StringName h_offset; |
