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| author | Ruslan Mustakov | 2018-03-19 20:48:43 +0700 |
|---|---|---|
| committer | Ruslan Mustakov | 2018-05-08 19:01:15 +0700 |
| commit | 863dd9aa46aff502f7425ea6045de93bf09b76a3 (patch) | |
| tree | 2019d31d5035683896d7b0436e3dd6f51b095c8e /scene/resources | |
| parent | 5cd12f6649387f91d08fd17bf3c70e732798ab58 (diff) | |
| download | godot-863dd9aa46aff502f7425ea6045de93bf09b76a3.tar.gz godot-863dd9aa46aff502f7425ea6045de93bf09b76a3.tar.zst godot-863dd9aa46aff502f7425ea6045de93bf09b76a3.zip | |
Always emit dynamic font change in update_oversampling
Fixes #15787.
The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
Diffstat (limited to 'scene/resources')
| -rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/dynamic_font.cpp | 15 | ||||
| -rw-r--r-- | scene/resources/dynamic_font.h | 2 |
3 files changed, 8 insertions, 11 deletions
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 5b9ebbd4e..5ac9344f3 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -415,7 +415,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color", "Label", Color(1, 1, 1)); theme->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0)); - theme->set_color("font_outline_modulator", "Label", Color(1, 1, 1)); + theme->set_color("font_outline_modulate", "Label", Color(1, 1, 1)); theme->set_constant("shadow_offset_x", "Label", 1 * scale); theme->set_constant("shadow_offset_y", "Label", 1 * scale); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 0f8db4459..f41a26a68 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -444,7 +444,7 @@ DynamicFontAtSize::TexturePosition DynamicFontAtSize::_find_texture_pos_for_glyp ret.x = 0; ret.y = 0; - int texsize = MAX(id.size * 8, 256); + int texsize = MAX(id.size * oversampling * 8, 256); if (mw > texsize) texsize = mw; //special case, adapt to it? if (mh > texsize) @@ -644,11 +644,9 @@ void DynamicFontAtSize::_update_char(CharType p_char) { char_map[p_char] = character; } -bool DynamicFontAtSize::update_oversampling() { - if (oversampling == font_oversampling) - return false; - if (!valid) - return false; +void DynamicFontAtSize::update_oversampling() { + if (oversampling == font_oversampling || !valid) + return; FT_Done_FreeType(library); textures.clear(); @@ -656,8 +654,6 @@ bool DynamicFontAtSize::update_oversampling() { oversampling = font_oversampling; valid = false; _load(); - - return true; } DynamicFontAtSize::DynamicFontAtSize() { @@ -1082,7 +1078,8 @@ void DynamicFont::update_oversampling() { SelfList<DynamicFont> *E = dynamic_fonts.first(); while (E) { - if (E->self()->data_at_size.is_valid() && E->self()->data_at_size->update_oversampling()) { + if (E->self()->data_at_size.is_valid()) { + E->self()->data_at_size->update_oversampling(); changed.push_back(Ref<DynamicFont>(E->self())); } E = E->next(); diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index f024465cc..f460bca2d 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -192,7 +192,7 @@ public: float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, const Vector<Ref<DynamicFontAtSize> > &p_fallbacks, bool p_advance_only = false) const; void set_texture_flags(uint32_t p_flags); - bool update_oversampling(); + void update_oversampling(); DynamicFontAtSize(); ~DynamicFontAtSize(); |
