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| author | Rémi Verschelde | 2015-12-28 12:26:36 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2015-12-28 12:26:36 +0100 |
| commit | bfbde4dfd11be8728be4bb88d8bc109acb19ccfd (patch) | |
| tree | 80caee83551b639717c252e5f33036a75670ad8a /scene/resources/shader_graph.cpp | |
| parent | 37cb0faedb0aa314d5e9ca2e4f4b0e268dd3237f (diff) | |
| parent | d4993b74fc715d294ca0a77b335db3782d4bdcd6 (diff) | |
| download | godot-bfbde4dfd11be8728be4bb88d8bc109acb19ccfd.tar.gz godot-bfbde4dfd11be8728be4bb88d8bc109acb19ccfd.tar.zst godot-bfbde4dfd11be8728be4bb88d8bc109acb19ccfd.zip | |
Merge pull request #3146 from akien-mga/pr-argument-names
Add missing argument names in GDScript bindings + related fixes
Diffstat (limited to 'scene/resources/shader_graph.cpp')
| -rw-r--r-- | scene/resources/shader_graph.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index f8a14e58a..04334e115 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -179,25 +179,25 @@ void ShaderGraph::_bind_methods() { ObjectTypeDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value); ObjectTypeDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value); - ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_set_value); + ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_get_value); ObjectTypeDB::bind_method(_MD("vec_const_node_set_value","shader_type","id","value"),&ShaderGraph::vec_const_node_set_value); - ObjectTypeDB::bind_method(_MD("vec_const_node_get_value","shader_type","id"),&ShaderGraph::vec_const_node_set_value); + ObjectTypeDB::bind_method(_MD("vec_const_node_get_value","shader_type","id"),&ShaderGraph::vec_const_node_get_value); ObjectTypeDB::bind_method(_MD("rgb_const_node_set_value","shader_type","id","value"),&ShaderGraph::rgb_const_node_set_value); - ObjectTypeDB::bind_method(_MD("rgb_const_node_get_value","shader_type","id"),&ShaderGraph::rgb_const_node_set_value); + ObjectTypeDB::bind_method(_MD("rgb_const_node_get_value","shader_type","id"),&ShaderGraph::rgb_const_node_get_value); ObjectTypeDB::bind_method(_MD("xform_const_node_set_value","shader_type","id","value"),&ShaderGraph::xform_const_node_set_value); - ObjectTypeDB::bind_method(_MD("xform_const_node_get_value","shader_type","id"),&ShaderGraph::xform_const_node_set_value); + ObjectTypeDB::bind_method(_MD("xform_const_node_get_value","shader_type","id"),&ShaderGraph::xform_const_node_get_value); // void get_node_list(ShaderType p_which,List<int> *p_node_list) const; ObjectTypeDB::bind_method(_MD("texture_node_set_filter_size","shader_type","id","filter_size"),&ShaderGraph::texture_node_set_filter_size); - ObjectTypeDB::bind_method(_MD("texture_node_get_filter_size","shader_type","id"),&ShaderGraph::texture_node_set_filter_size); + ObjectTypeDB::bind_method(_MD("texture_node_get_filter_size","shader_type","id"),&ShaderGraph::texture_node_get_filter_size); ObjectTypeDB::bind_method(_MD("texture_node_set_filter_strength","shader_type","id","filter_strength"),&ShaderGraph::texture_node_set_filter_strength); - ObjectTypeDB::bind_method(_MD("texture_node_get_filter_strength","shader_type","id"),&ShaderGraph::texture_node_set_filter_strength); + ObjectTypeDB::bind_method(_MD("texture_node_get_filter_strength","shader_type","id"),&ShaderGraph::texture_node_get_filter_strength); ObjectTypeDB::bind_method(_MD("scalar_op_node_set_op","shader_type","id","op"),&ShaderGraph::scalar_op_node_set_op); ObjectTypeDB::bind_method(_MD("scalar_op_node_get_op","shader_type","id"),&ShaderGraph::scalar_op_node_get_op); |
