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| author | Juan Linietsky | 2015-01-10 17:35:26 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-01-10 17:35:26 -0300 |
| commit | 89970848311ee2d49040a148a56d80590091877c (patch) | |
| tree | 804834a8c481fff872671c63afbf6bc6a7abf354 /scene/resources/shader_graph.cpp | |
| parent | 78f4b937034c8bc24c2a871b1fc08ecbe39d0e5e (diff) | |
| download | godot-89970848311ee2d49040a148a56d80590091877c.tar.gz godot-89970848311ee2d49040a148a56d80590091877c.tar.zst godot-89970848311ee2d49040a148a56d80590091877c.zip | |
Diffstat (limited to 'scene/resources/shader_graph.cpp')
| -rw-r--r-- | scene/resources/shader_graph.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 8b2f318ec..9703799a4 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -28,9 +28,6 @@ /*************************************************************************/ #include "shader_graph.h" #include "scene/scene_string_names.h" -//todo -//-RGB ops -//-mostrar error de conexion Array ShaderGraph::_get_node_list(ShaderType p_type) const { |
