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| author | Rémi Verschelde | 2017-01-02 21:38:20 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-02 21:52:26 +0100 |
| commit | 3f3f5a5359973e95e94148676a9793d6f52468f3 (patch) | |
| tree | 65adf17c3d3f8d3a83bec29f51142fe884e942d8 /scene/resources/shader_graph.cpp | |
| parent | db46a344180d4eae1455e97e22bf84c9c304be7c (diff) | |
| parent | 2820b2d82b2ed747011e37c543aefc6d4d4edee9 (diff) | |
| download | godot-3f3f5a5359973e95e94148676a9793d6f52468f3.tar.gz godot-3f3f5a5359973e95e94148676a9793d6f52468f3.tar.zst godot-3f3f5a5359973e95e94148676a9793d6f52468f3.zip | |
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
Diffstat (limited to 'scene/resources/shader_graph.cpp')
| -rw-r--r-- | scene/resources/shader_graph.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index e019b455c..f56aa8dbc 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -29,6 +29,7 @@ #include "shader_graph.h" #include "scene/scene_string_names.h" +#if 0 Array ShaderGraph::_get_node_list(ShaderType p_type) const { List<int> nodes; @@ -2489,7 +2490,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str } } - Image gradient(color_ramp_len,1,0,Image::FORMAT_RGBA,cramp); + Image gradient(color_ramp_len,1,0,Image::FORMAT_RGBA8,cramp); Ref<ImageTexture> it = memnew( ImageTexture ); it->create_from_image(gradient,Texture::FLAG_FILTER|Texture::FLAG_MIPMAPS); @@ -2559,7 +2560,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str - Image gradient(curve_map_len,1,0,Image::FORMAT_GRAYSCALE,cmap); + Image gradient(curve_map_len,1,0,Image::FORMAT_L8,cmap); Ref<ImageTexture> it = memnew( ImageTexture ); it->create_from_image(gradient,Texture::FLAG_FILTER|Texture::FLAG_MIPMAPS); @@ -2660,3 +2661,5 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str #undef DEF_MATRIX #undef DEF_VEC } + +#endif |
