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| author | Juan Linietsky | 2017-01-03 00:38:16 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-03 00:38:16 -0300 |
| commit | 3fae505128d5bfdeec42244820d0b85d0408f2b7 (patch) | |
| tree | db2fb0036a0872bcfbc153eeb5447c53e0137369 /scene/resources/scene_preloader.cpp | |
| parent | 118eed485e8f928a5a0dab530ae93211afa10525 (diff) | |
| download | godot-3fae505128d5bfdeec42244820d0b85d0408f2b7.tar.gz godot-3fae505128d5bfdeec42244820d0b85d0408f2b7.tar.zst godot-3fae505128d5bfdeec42244820d0b85d0408f2b7.zip | |
Diffstat (limited to 'scene/resources/scene_preloader.cpp')
| -rw-r--r-- | scene/resources/scene_preloader.cpp | 454 |
1 files changed, 0 insertions, 454 deletions
diff --git a/scene/resources/scene_preloader.cpp b/scene/resources/scene_preloader.cpp deleted file mode 100644 index 575c18800..000000000 --- a/scene/resources/scene_preloader.cpp +++ /dev/null @@ -1,454 +0,0 @@ -/*************************************************************************/ -/* scene_preloader.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "scene_preloader.h" -#include "globals.h" - -bool ScenePreloader::can_instance() const { - - return nodes.size()>0; -} - -Node *ScenePreloader::instance() const { - - int nc = nodes.size(); - ERR_FAIL_COND_V(nc==0,NULL); - - const StringName*snames=NULL; - int sname_count=names.size(); - if (sname_count) - snames=&names[0]; - - const Variant*props=NULL; - int prop_count=variants.size(); - if (prop_count) - props=&variants[0]; - - Vector<Variant> properties; - - const NodeData *nd = &nodes[0]; - - Node **ret_nodes=(Node**)alloca( sizeof(Node*)*nc ); - - for(int i=0;i<nc;i++) { - - const NodeData &n=nd[i]; - - - if (!ClassDB::is_class_enabled(snames[n.type])) { - ret_nodes[i]=NULL; - continue; - } - - Object * obj = ClassDB::instance(snames[ n.type ]); - ERR_FAIL_COND_V(!obj,NULL); - Node *node = obj->cast_to<Node>(); - ERR_FAIL_COND_V(!node,NULL); - - int nprop_count=n.properties.size(); - if (nprop_count) { - - const NodeData::Property* nprops=&n.properties[0]; - - for(int j=0;j<nprop_count;j++) { - - bool valid; - node->set(snames[ nprops[j].name ],props[ nprops[j].value ],&valid); - } - - - } - - node->set_name( snames[ n.name ] ); - ret_nodes[i]=node; - if (i>0) { - ERR_FAIL_INDEX_V(n.parent,i,NULL); - ERR_FAIL_COND_V(!ret_nodes[n.parent],NULL); - ret_nodes[n.parent]->add_child(node); - } - } - - - //do connections - - int cc = connections.size(); - const ConnectionData *cdata = connections.ptr(); - - for(int i=0;i<cc;i++) { - - const ConnectionData &c=cdata[i]; - ERR_FAIL_INDEX_V( c.from, nc, NULL ); - ERR_FAIL_INDEX_V( c.to, nc, NULL ); - - Vector<Variant> binds; - if (c.binds.size()) { - binds.resize(c.binds.size()); - for(int j=0;j<c.binds.size();j++) - binds[j]=props[ c.binds[j] ]; - } - - if (!ret_nodes[c.from] || !ret_nodes[c.to]) - continue; - ret_nodes[c.from]->connect( snames[ c.signal], ret_nodes[ c.to ], snames[ c.method], binds,CONNECT_PERSIST ); - } - - return ret_nodes[0]; - -} - - -static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map) { - - if (name_map.has(p_string)) - return name_map[p_string]; - - int idx = name_map.size(); - name_map[p_string]=idx; - return idx; -} - -static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) { - - if (variant_map.has(p_variant)) - return variant_map[p_variant]; - - int idx = variant_map.size(); - variant_map[p_variant]=idx; - return idx; -} - -void ScenePreloader::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map) { - - if (p_node!=p_owner && !p_node->get_owner()) - return; - - NodeData nd; - nd.name=_nm_get_string(p_node->get_name(),name_map); - nd.type=_nm_get_string(p_node->get_class(),name_map); - nd.parent=p_parent_idx; - - List<PropertyInfo> plist; - p_node->get_property_list(&plist); - for (List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { - - if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) - continue; - - NodeData::Property prop; - prop.name=_nm_get_string(E->get().name,name_map); - prop.value=_vm_get_variant( p_node->get( E->get().name ), variant_map); - nd.properties.push_back(prop); - } - - int idx = nodes.size(); - node_map[p_node]=idx; - nodes.push_back(nd); - - for(int i=0;i<p_node->get_child_count();i++) { - - Node *c=p_node->get_child(i); - _parse_node(p_owner,c,idx,name_map,variant_map,node_map); - } - - - -} - -void ScenePreloader::_parse_connections(Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,bool p_instance) { - - - List<MethodInfo> signals; - p_node->get_signal_list(&signals); - - for(List<MethodInfo>::Element *E=signals.front();E;E=E->next()) { - - List<Node::Connection> conns; - p_node->get_signal_connection_list(E->get().name,&conns); - for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) { - - const Node::Connection &c = F->get(); - if (!(c.flags&CONNECT_PERSIST)) - continue; - Node *n=c.target->cast_to<Node>(); - if (!n) - continue; - - if (!node_map.has(n)) - continue; - - ConnectionData cd; - cd.from=node_map[p_node]; - cd.to=node_map[n]; - cd.method=_nm_get_string(c.method,name_map); - cd.signal=_nm_get_string(c.signal,name_map); - for(int i=0;i<c.binds.size();i++) { - - cd.binds.push_back( _vm_get_variant(c.binds[i],variant_map)); - } - connections.push_back(cd); - } - } - -} - - -Error ScenePreloader::load_scene(const String& p_path) { - - return ERR_CANT_OPEN; -#if 0 - if (path==p_path) - return OK; - - String p=Globals::get_singleton()->localize_path(p_path); - clear(); - - Node *scene = SceneLoader::load(p); - - ERR_FAIL_COND_V(!scene,ERR_CANT_OPEN); - - path=p; - - Map<StringName,int> name_map; - HashMap<Variant,int,VariantHasher> variant_map; - Map<Node*,int> node_map; - - _parse_node(scene,scene,-1,name_map,variant_map,node_map); - - - names.resize(name_map.size()); - - for(Map<StringName,int>::Element *E=name_map.front();E;E=E->next()) { - - names[E->get()]=E->key(); - } - - variants.resize(variant_map.size()); - const Variant *K=NULL; - while((K=variant_map.next(K))) { - - int idx = variant_map[*K]; - variants[idx]=*K; - } - - - memdelete(scene); // <- me falto esto :( - return OK; -#endif -} - -String ScenePreloader::get_scene_path() const { - - return path; -} - -void ScenePreloader::clear() { - - names.clear(); - variants.clear(); - nodes.clear(); - connections.clear(); - -} - -void ScenePreloader::_set_bundled_scene(const Dictionary& d) { - - - ERR_FAIL_COND( !d.has("names")); - ERR_FAIL_COND( !d.has("variants")); - ERR_FAIL_COND( !d.has("node_count")); - ERR_FAIL_COND( !d.has("nodes")); - ERR_FAIL_COND( !d.has("conn_count")); - ERR_FAIL_COND( !d.has("conns")); - ERR_FAIL_COND( !d.has("path")); - - DVector<String> snames = d["names"]; - if (snames.size()) { - - int namecount = snames.size(); - names.resize(namecount); - DVector<String>::Read r =snames.read(); - for(int i=0;i<names.size();i++) - names[i]=r[i]; - } - - Array svariants = d["variants"]; - - if (svariants.size()) { - int varcount=svariants.size(); - variants.resize(varcount); - for(int i=0;i<varcount;i++) { - - variants[i]=svariants[i]; - } - - } else { - variants.clear(); - } - - nodes.resize(d["node_count"]); - int nc=nodes.size(); - if (nc) { - DVector<int> snodes = d["nodes"]; - DVector<int>::Read r = snodes.read(); - int idx=0; - for(int i=0;i<nc;i++) { - NodeData &nd = nodes[i]; - nd.parent=r[idx++]; - nd.type=r[idx++]; - nd.name=r[idx++]; - nd.properties.resize(r[idx++]); - for(int j=0;j<nd.properties.size();j++) { - - nd.properties[j].name=r[idx++]; - nd.properties[j].value=r[idx++]; - } - } - - } - - connections.resize(d["conn_count"]); - int cc=connections.size(); - - if (cc) { - - DVector<int> sconns = d["conns"]; - DVector<int>::Read r = sconns.read(); - int idx=0; - for(int i=0;i<nc;i++) { - ConnectionData &cd = connections[nc]; - cd.from=r[idx++]; - cd.to=r[idx++]; - cd.signal=r[idx++]; - cd.method=r[idx++]; - cd.binds.resize(r[idx++]); - for(int j=0;j<cd.binds.size();j++) { - - cd.binds[j]=r[idx++]; - } - } - - } - - - - path=d["path"]; - -} - -Dictionary ScenePreloader::_get_bundled_scene() const { - - DVector<String> rnames; - rnames.resize(names.size()); - - if (names.size()) { - - DVector<String>::Write r=rnames.write(); - - for(int i=0;i<names.size();i++) - r[i]=names[i]; - } - - Dictionary d; - d["names"]=rnames; - d["variants"]=variants; - - Vector<int> rnodes; - d["node_count"]=nodes.size(); - - for(int i=0;i<nodes.size();i++) { - - const NodeData &nd=nodes[i]; - rnodes.push_back(nd.parent); - rnodes.push_back(nd.type); - rnodes.push_back(nd.name); - rnodes.push_back(nd.properties.size()); - for(int j=0;j<nd.properties.size();j++) { - - rnodes.push_back(nd.properties[j].name); - rnodes.push_back(nd.properties[j].value); - } - } - - d["nodes"]=rnodes; - - Vector<int> rconns; - d["conn_count"]=connections.size(); - - for(int i=0;i<connections.size();i++) { - - const ConnectionData &cd=connections[i]; - rconns.push_back(cd.from); - rconns.push_back(cd.to); - rconns.push_back(cd.signal); - rconns.push_back(cd.method); - rconns.push_back(cd.binds.size()); - for(int j=0;j<cd.binds.size();j++) - rconns.push_back(cd.binds[j]); - - } - - d["conns"]=rconns; - - d["path"]=path; - - return d; - - -} - -void ScenePreloader::_bind_methods() { - - ClassDB::bind_method(_MD("load_scene","path"),&ScenePreloader::load_scene); - ClassDB::bind_method(_MD("get_scene_path"),&ScenePreloader::get_scene_path); - ClassDB::bind_method(_MD("instance:Node"),&ScenePreloader::instance); - ClassDB::bind_method(_MD("can_instance"),&ScenePreloader::can_instance); - ClassDB::bind_method(_MD("_set_bundled_scene"),&ScenePreloader::_set_bundled_scene); - ClassDB::bind_method(_MD("_get_bundled_scene"),&ScenePreloader::_get_bundled_scene); - - ADD_PROPERTY( PropertyInfo(Variant::DICTIONARY,"_bundled",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_BUNDLE),_SCS("_set_bundled_scene"),_SCS("_get_bundled_scene")); -#if 0 - List<String> extensions; - SceneLoader::get_recognized_extensions(&extensions); - String exthint; - for (List<String>::Element*E=extensions.front();E;E=E->next()) { - - if (exthint!="") - exthint+=","; - exthint+="*."+E->get(); - } - - exthint+="; Scenes"; - - ADD_PROPERTY( PropertyInfo(Variant::STRING,"scene",PROPERTY_HINT_FILE,exthint),_SCS("load_scene"),_SCS("get_scene_path")); -#endif -} - -ScenePreloader::ScenePreloader() { - - -} |
