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authorRémi Verschelde2017-09-12 11:39:47 +0200
committerGitHub2017-09-12 11:39:47 +0200
commit2b50dc5d4f0b9d0c6fd5463b5d89d17578b388ab (patch)
treec3bd911221cb9e3850f28bf5e5c605fcbad1089e /scene/resources/primitive_meshes.cpp
parentd455b13fcf7ff7ce5d62c08d97e035cf27805be5 (diff)
parent67a706fc1b9721f3f06eef8be7312f175e2041ce (diff)
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Diffstat (limited to 'scene/resources/primitive_meshes.cpp')
-rw-r--r--scene/resources/primitive_meshes.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 52e080bdc..ba356d89b 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -230,7 +230,6 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) const {
prevrow = 0;
for (j = 0; j <= (rings + 1); j++) {
v = j;
- w;
v /= (rings + 1);
w = sin(0.5 * Math_PI * v);
@@ -309,7 +308,6 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) const {
prevrow = 0;
for (j = 0; j <= (rings + 1); j++) {
v = j;
- w;
v /= (rings + 1);
v += 1.0;