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| author | Juan Linietsky | 2018-01-16 17:57:36 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-01-16 17:58:04 -0300 |
| commit | 4de84f4c0a53fdaf72e16715b77b8a93bc8f220a (patch) | |
| tree | 39365cb18fabb1782dc48fad718d29c6fb4d0bf3 /scene/resources/font.cpp | |
| parent | 1968cc445cc3f9dfaa96adc9671c025e0d7b743e (diff) | |
| download | godot-4de84f4c0a53fdaf72e16715b77b8a93bc8f220a.tar.gz godot-4de84f4c0a53fdaf72e16715b77b8a93bc8f220a.tar.zst godot-4de84f4c0a53fdaf72e16715b77b8a93bc8f220a.zip | |
BMFont loading direct support from .fnt files.
Diffstat (limited to 'scene/resources/font.cpp')
| -rw-r--r-- | scene/resources/font.cpp | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 026bcea27..6fc5778dd 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -596,3 +596,42 @@ BitmapFont::~BitmapFont() { clear(); } + +//////////// + +RES ResourceFormatLoaderBMFont::load(const String &p_path, const String &p_original_path, Error *r_error) { + + if (r_error) + *r_error = ERR_FILE_CANT_OPEN; + + Ref<BitmapFont> font; + font.instance(); + + Error err = font->create_from_fnt(p_path); + + if (err) { + if (r_error) + *r_error = err; + return RES(); + } + + return font; +} + +void ResourceFormatLoaderBMFont::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("fnt"); +} + +bool ResourceFormatLoaderBMFont::handles_type(const String &p_type) const { + + return (p_type == "BitmapFont"); +} + +String ResourceFormatLoaderBMFont::get_resource_type(const String &p_path) const { + + String el = p_path.get_extension().to_lower(); + if (el == "fnt") + return "BitmapFont"; + return ""; +} |
