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| author | Juan Linietsky | 2017-07-17 21:05:38 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-07-17 22:18:58 -0300 |
| commit | bbada82f8088e18b663f087484fcbb662dd76a5a (patch) | |
| tree | 5ea77e84771dd4502cef44642001a689fab3cd87 /scene/resources/environment.cpp | |
| parent | f36cd77feb9790847c6123eccfa18be74fc89b32 (diff) | |
| download | godot-bbada82f8088e18b663f087484fcbb662dd76a5a.tar.gz godot-bbada82f8088e18b663f087484fcbb662dd76a5a.tar.zst godot-bbada82f8088e18b663f087484fcbb662dd76a5a.zip | |
Diffstat (limited to 'scene/resources/environment.cpp')
| -rw-r--r-- | scene/resources/environment.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 33e62e3a0..125bbd2d6 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1113,8 +1113,6 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "adjustment_color_correction", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_adjustment_color_correction", "get_adjustment_color_correction"); - GLOBAL_DEF("rendering/sky/irradiance_cube_resolution", 256); - BIND_CONSTANT(BG_KEEP); BIND_CONSTANT(BG_CLEAR_COLOR); BIND_CONSTANT(BG_COLOR); |
