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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/bounds.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/bounds.h')
-rw-r--r--scene/resources/bounds.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/scene/resources/bounds.h b/scene/resources/bounds.h
index bd5d996a3..62e1b8e0e 100644
--- a/scene/resources/bounds.h
+++ b/scene/resources/bounds.h
@@ -29,21 +29,19 @@
#ifndef BOUNDS_H
#define BOUNDS_H
-#include "resource.h"
#include "bsp_tree.h"
+#include "resource.h"
class Bounds : public Resource {
- GDCLASS(Bounds,Resource);
+ GDCLASS(Bounds, Resource);
BSP_Tree bsp_tree;
protected:
-
static void _bind_methods();
public:
-
- void set_bsp_tree(const BSP_Tree& p_bsp_tree);
+ void set_bsp_tree(const BSP_Tree &p_bsp_tree);
BSP_Tree get_bsp_tree() const;
Bounds();