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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/resources/bounds.cpp | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/resources/bounds.cpp')
| -rw-r--r-- | scene/resources/bounds.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/scene/resources/bounds.cpp b/scene/resources/bounds.cpp index 26bf6270e..974ff76cd 100644 --- a/scene/resources/bounds.cpp +++ b/scene/resources/bounds.cpp @@ -28,19 +28,17 @@ /*************************************************************************/ #include "bounds.h" - void Bounds::_bind_methods() { - ClassDB::bind_method( D_METHOD("set_bsp_tree","bsp_tree"),&Bounds::set_bsp_tree); - ClassDB::bind_method( D_METHOD("get_bsp_tree"),&Bounds::get_bsp_tree ); - - ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "bsp_tree" ), "set_bsp_tree", "get_bsp_tree"); + ClassDB::bind_method(D_METHOD("set_bsp_tree", "bsp_tree"), &Bounds::set_bsp_tree); + ClassDB::bind_method(D_METHOD("get_bsp_tree"), &Bounds::get_bsp_tree); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "bsp_tree"), "set_bsp_tree", "get_bsp_tree"); } -void Bounds::set_bsp_tree(const BSP_Tree& p_bsp_tree) { +void Bounds::set_bsp_tree(const BSP_Tree &p_bsp_tree) { - bsp_tree=p_bsp_tree; + bsp_tree = p_bsp_tree; } BSP_Tree Bounds::get_bsp_tree() const { @@ -48,7 +46,5 @@ BSP_Tree Bounds::get_bsp_tree() const { return bsp_tree; } - -Bounds::Bounds() -{ +Bounds::Bounds() { } |
