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| author | Rémi Verschelde | 2017-02-13 15:46:17 +0100 |
|---|---|---|
| committer | GitHub | 2017-02-13 15:46:17 +0100 |
| commit | ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378 (patch) | |
| tree | 65ed57ff55cadd49b881e248e2f87331ca5eee28 /scene/gui/texture_button.cpp | |
| parent | f6859fd31b5c3cc1a112b7f77b3c1783df8c8919 (diff) | |
| parent | 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (diff) | |
| download | godot-ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378.tar.gz godot-ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378.tar.zst godot-ea7e8c8e8699c0a0da0731f59a2ee5dfbf34d378.zip | |
Diffstat (limited to 'scene/gui/texture_button.cpp')
| -rw-r--r-- | scene/gui/texture_button.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 801f122f9..2f10de054 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -180,23 +180,23 @@ void TextureButton::_notification(int p_what) { void TextureButton::_bind_methods() { - ClassDB::bind_method(_MD("set_normal_texture","texture:Texture"),&TextureButton::set_normal_texture); - ClassDB::bind_method(_MD("set_pressed_texture","texture:Texture"),&TextureButton::set_pressed_texture); - ClassDB::bind_method(_MD("set_hover_texture","texture:Texture"),&TextureButton::set_hover_texture); - ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); - ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); - ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); - ClassDB::bind_method(_MD("set_expand","p_expand"),&TextureButton::set_expand); - ClassDB::bind_method(_MD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode); + ClassDB::bind_method(D_METHOD("set_normal_texture","texture:Texture"),&TextureButton::set_normal_texture); + ClassDB::bind_method(D_METHOD("set_pressed_texture","texture:Texture"),&TextureButton::set_pressed_texture); + ClassDB::bind_method(D_METHOD("set_hover_texture","texture:Texture"),&TextureButton::set_hover_texture); + ClassDB::bind_method(D_METHOD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); + ClassDB::bind_method(D_METHOD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); + ClassDB::bind_method(D_METHOD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); + ClassDB::bind_method(D_METHOD("set_expand","p_expand"),&TextureButton::set_expand); + ClassDB::bind_method(D_METHOD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode); - ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); - ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); - ClassDB::bind_method(_MD("get_hover_texture:Texture"),&TextureButton::get_hover_texture); - ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); - ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); - ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); - ClassDB::bind_method(_MD("get_expand"),&TextureButton::get_expand); - ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode); + ClassDB::bind_method(D_METHOD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); + ClassDB::bind_method(D_METHOD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); + ClassDB::bind_method(D_METHOD("get_hover_texture:Texture"),&TextureButton::get_hover_texture); + ClassDB::bind_method(D_METHOD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); + ClassDB::bind_method(D_METHOD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); + ClassDB::bind_method(D_METHOD("get_click_mask:BitMap"),&TextureButton::get_click_mask); + ClassDB::bind_method(D_METHOD("get_expand"),&TextureButton::get_expand); + ClassDB::bind_method(D_METHOD("get_stretch_mode"),&TextureButton::get_stretch_mode); ADD_GROUP("Textures","texture_"); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_normal_texture", "get_normal_texture"); |
