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| author | Juan Linietsky | 2017-01-02 19:12:25 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-01-02 19:12:25 -0300 |
| commit | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (patch) | |
| tree | 5f9c387037d0142d40f7275575436483dc0a7237 /scene/gui/text_edit.h | |
| parent | ab4126f51061277e87b41c48b40e7b54942d4eca (diff) | |
| parent | 45c5c89de961357a7042d9e1f063e288d7a510cf (diff) | |
| download | godot-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.tar.gz godot-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.tar.zst godot-ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae.zip | |
Merge branch 'master' of https://github.com/godotengine/godot
Diffstat (limited to 'scene/gui/text_edit.h')
| -rw-r--r-- | scene/gui/text_edit.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 7820fefdd..d94ade96b 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -95,6 +95,8 @@ class TextEdit : public Control { Color word_highlighted_color; Color search_result_color; Color search_result_border_color; + Color symbol_color; + Color background_color; int row_height; int line_spacing; @@ -187,9 +189,7 @@ class TextEdit : public Control { //syntax coloring - Color symbol_color; HashMap<String,Color> keywords; - Color custom_bg_color; Vector<ColorRegion> color_regions; @@ -471,8 +471,6 @@ public: void add_keyword_color(const String& p_keyword,const Color& p_color); void add_color_region(const String& p_begin_key=String(),const String& p_end_key=String(),const Color &p_color=Color(),bool p_line_only=false); - void set_symbol_color(const Color& p_color); - void set_custom_bg_color(const Color& p_color); void clear_colors(); int get_v_scroll() const; |
