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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/tab_container.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/tab_container.h')
| -rw-r--r-- | scene/gui/tab_container.h | 28 |
1 files changed, 11 insertions, 17 deletions
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index d5a2801bb..259461184 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -29,22 +29,21 @@ #ifndef TAB_CONTAINER_H #define TAB_CONTAINER_H - #include "scene/gui/control.h" #include "scene/gui/popup.h" class TabContainer : public Control { - GDCLASS( TabContainer, Control ); -public: + GDCLASS(TabContainer, Control); +public: enum TabAlign { ALIGN_LEFT, ALIGN_CENTER, ALIGN_RIGHT }; -private: +private: int mouse_x_cache; int first_tab_cache; int tabs_ofs_cache; @@ -58,13 +57,12 @@ private: int _get_top_margin() const; Popup *popup; - Vector<Control*> _get_tabs() const; + Vector<Control *> _get_tabs() const; int _get_tab_width(int p_index) const; protected: - void _child_renamed_callback(); - void _gui_input(const InputEvent& p_event); + void _gui_input(const InputEvent &p_event); void _notification(int p_what); virtual void add_child_notify(Node *p_child); virtual void remove_child_notify(Node *p_child); @@ -72,18 +70,16 @@ protected: static void _bind_methods(); public: - - void set_tab_align(TabAlign p_align); TabAlign get_tab_align() const; void set_tabs_visible(bool p_visibe); bool are_tabs_visible() const; - void set_tab_title(int p_tab,const String& p_title); + void set_tab_title(int p_tab, const String &p_title); String get_tab_title(int p_tab) const; - void set_tab_icon(int p_tab,const Ref<Texture>& p_icon); + void set_tab_icon(int p_tab, const Ref<Texture> &p_icon); Ref<Texture> get_tab_icon(int p_tab) const; void set_tab_disabled(int p_tab, bool p_disabled); @@ -94,21 +90,19 @@ public: int get_current_tab() const; int get_previous_tab() const; - Control* get_tab_control(int p_idx) const; - Control* get_current_tab_control() const; + Control *get_tab_control(int p_idx) const; + Control *get_current_tab_control() const; virtual Size2 get_minimum_size() const; virtual void get_translatable_strings(List<String> *p_strings) const; void set_popup(Node *p_popup); - Popup* get_popup() const; - + Popup *get_popup() const; TabContainer(); }; - -VARIANT_ENUM_CAST( TabContainer::TabAlign ); +VARIANT_ENUM_CAST(TabContainer::TabAlign); #endif // TAB_CONTAINER_H |
