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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/grid_container.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/grid_container.h')
-rw-r--r--scene/gui/grid_container.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h
index cc1d04cdb..61dda4e22 100644
--- a/scene/gui/grid_container.h
+++ b/scene/gui/grid_container.h
@@ -33,15 +33,15 @@
class GridContainer : public Container {
- GDCLASS(GridContainer,Container);
+ GDCLASS(GridContainer, Container);
int columns;
-protected:
+protected:
void _notification(int p_what);
static void _bind_methods();
-public:
+public:
void set_columns(int p_columns);
int get_columns() const;
virtual Size2 get_minimum_size() const;