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| author | Rémi Verschelde | 2017-03-24 21:45:31 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-24 21:45:31 +0100 |
| commit | debeee56f721178d44f71deb4e303b825d1dccd1 (patch) | |
| tree | 6c88f378419a5760bbe919c48c87d1c71a6ea548 /scene/gui/control.cpp | |
| parent | c103f32ea3b19c3588d54dcef98e307f8b823f4c (diff) | |
| download | godot-debeee56f721178d44f71deb4e303b825d1dccd1.tar.gz godot-debeee56f721178d44f71deb4e303b825d1dccd1.tar.zst godot-debeee56f721178d44f71deb4e303b825d1dccd1.zip | |
Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'scene/gui/control.cpp')
| -rw-r--r-- | scene/gui/control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index a8e364a4c..d2f3eea72 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -485,7 +485,7 @@ void Control::_notification(int p_notification) { } break; case NOTIFICATION_MOVED_IN_PARENT: { // some parents need to know the order of the childrens to draw (like TabContainer) - // update if necesary + // update if necessary if (data.parent) data.parent->update(); update(); |
