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| author | Fabio Alessandrelli | 2016-10-04 20:39:38 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-09 17:39:00 +0200 |
| commit | d0ff75c91c5eab36ee67c12230b9cb8350b5ccc7 (patch) | |
| tree | 156c0d994c572c5746e75b59acbc89e44f26ac65 /scene/gui/control.cpp | |
| parent | 82dfaf7af6666df50cbdd17b02458b124864b7b5 (diff) | |
| download | godot-d0ff75c91c5eab36ee67c12230b9cb8350b5ccc7.tar.gz godot-d0ff75c91c5eab36ee67c12230b9cb8350b5ccc7.tar.zst godot-d0ff75c91c5eab36ee67c12230b9cb8350b5ccc7.zip | |
Add shortcut to reset cursor position in 3D Editor ( #166 )
The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.
Closes #166
(cherry picked from commit 63abe3dcd0ba5323450b9b0603a34d61b2fe3033)
Diffstat (limited to 'scene/gui/control.cpp')
0 files changed, 0 insertions, 0 deletions
