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authorJuan Linietsky2017-01-05 19:41:36 -0300
committerJuan Linietsky2017-01-05 19:41:36 -0300
commit99ceddd11ef652a3b8e6bf5d09dcc519d957ce14 (patch)
tree4c3daa35be5b08a27829f98cea6cf8598932046e /scene/gui/control.cpp
parent495d059a744b268b0355d0cbfbb9ef30fec865e2 (diff)
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Editor settings categories are now tidy and beautiful!
Diffstat (limited to 'scene/gui/control.cpp')
-rw-r--r--scene/gui/control.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index bb78dbf94..6589dfcef 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1387,7 +1387,7 @@ void Control::set_anchor(Margin p_margin,AnchorType p_anchor, bool p_keep_margin
void Control::_set_anchor(Margin p_margin,AnchorType p_anchor) {
#ifdef TOOLS_ENABLED
if (is_inside_tree() && get_tree()->is_editor_hint()) {
- set_anchor(p_margin, p_anchor, EDITOR_DEF("2d_editor/keep_margins_when_changing_anchors", false));
+ set_anchor(p_margin, p_anchor, EDITOR_DEF("editors/2d/keep_margins_when_changing_anchors", false));
} else {
set_anchor(p_margin, p_anchor, false);
}