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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/color_rect.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/color_rect.cpp')
-rw-r--r--scene/gui/color_rect.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/scene/gui/color_rect.cpp b/scene/gui/color_rect.cpp
index d72dffcae..7febecc0b 100644
--- a/scene/gui/color_rect.cpp
+++ b/scene/gui/color_rect.cpp
@@ -28,34 +28,33 @@
/*************************************************************************/
#include "color_rect.h"
+void ColorRect::set_frame_color(const Color &p_color) {
-void ColorRect::set_frame_color(const Color& p_color) {
-
- color=p_color;
+ color = p_color;
update();
}
-Color ColorRect::get_frame_color() const{
+Color ColorRect::get_frame_color() const {
return color;
}
void ColorRect::_notification(int p_what) {
- if (p_what==NOTIFICATION_DRAW) {
- draw_rect(Rect2(Point2(),get_size()),color);
+ if (p_what == NOTIFICATION_DRAW) {
+ draw_rect(Rect2(Point2(), get_size()), color);
}
}
void ColorRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_frame_color","color"),&ColorRect::set_frame_color);
- ClassDB::bind_method(D_METHOD("get_frame_color"),&ColorRect::get_frame_color);
+ ClassDB::bind_method(D_METHOD("set_frame_color", "color"), &ColorRect::set_frame_color);
+ ClassDB::bind_method(D_METHOD("get_frame_color"), &ColorRect::get_frame_color);
- ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),"set_frame_color","get_frame_color") ;
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_frame_color", "get_frame_color");
}
ColorRect::ColorRect() {
- color=Color(1,1,1);
+ color = Color(1, 1, 1);
}