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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/color_rect.cpp | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/color_rect.cpp')
| -rw-r--r-- | scene/gui/color_rect.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/scene/gui/color_rect.cpp b/scene/gui/color_rect.cpp index d72dffcae..7febecc0b 100644 --- a/scene/gui/color_rect.cpp +++ b/scene/gui/color_rect.cpp @@ -28,34 +28,33 @@ /*************************************************************************/ #include "color_rect.h" +void ColorRect::set_frame_color(const Color &p_color) { -void ColorRect::set_frame_color(const Color& p_color) { - - color=p_color; + color = p_color; update(); } -Color ColorRect::get_frame_color() const{ +Color ColorRect::get_frame_color() const { return color; } void ColorRect::_notification(int p_what) { - if (p_what==NOTIFICATION_DRAW) { - draw_rect(Rect2(Point2(),get_size()),color); + if (p_what == NOTIFICATION_DRAW) { + draw_rect(Rect2(Point2(), get_size()), color); } } void ColorRect::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_frame_color","color"),&ColorRect::set_frame_color); - ClassDB::bind_method(D_METHOD("get_frame_color"),&ColorRect::get_frame_color); + ClassDB::bind_method(D_METHOD("set_frame_color", "color"), &ColorRect::set_frame_color); + ClassDB::bind_method(D_METHOD("get_frame_color"), &ColorRect::get_frame_color); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"color"),"set_frame_color","get_frame_color") ; + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_frame_color", "get_frame_color"); } ColorRect::ColorRect() { - color=Color(1,1,1); + color = Color(1, 1, 1); } |
