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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/box_container.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/box_container.h')
| -rw-r--r-- | scene/gui/box_container.h | 27 |
1 files changed, 12 insertions, 15 deletions
diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index c428ec132..04b074896 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -33,10 +33,9 @@ class BoxContainer : public Container { - GDCLASS(BoxContainer,Container); + GDCLASS(BoxContainer, Container); public: - enum AlignMode { ALIGN_BEGIN, ALIGN_CENTER, @@ -48,44 +47,42 @@ private: AlignMode align; void _resort(); -protected: +protected: void _notification(int p_what); static void _bind_methods(); -public: - void add_spacer(bool p_begin=false); +public: + void add_spacer(bool p_begin = false); void set_alignment(AlignMode p_align); AlignMode get_alignment() const; virtual Size2 get_minimum_size() const; - BoxContainer(bool p_vertical=false); + BoxContainer(bool p_vertical = false); }; - class HBoxContainer : public BoxContainer { - GDCLASS(HBoxContainer,BoxContainer); + GDCLASS(HBoxContainer, BoxContainer); public: - - HBoxContainer() : BoxContainer(false) {} + HBoxContainer() + : BoxContainer(false) {} }; - class MarginContainer; class VBoxContainer : public BoxContainer { - GDCLASS(VBoxContainer,BoxContainer); + GDCLASS(VBoxContainer, BoxContainer); public: + MarginContainer *add_margin_child(const String &p_label, Control *p_control, bool p_expand = false); - MarginContainer* add_margin_child(const String& p_label,Control *p_control,bool p_expand=false); - - VBoxContainer() : BoxContainer(true) {} + VBoxContainer() + : BoxContainer(true) {} }; VARIANT_ENUM_CAST(BoxContainer::AlignMode); |
