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authorJuan Linietsky2016-02-11 00:00:11 -0300
committerJuan Linietsky2016-02-11 00:01:35 -0300
commitdb43e941752590f32e949638e35f5891bc8979c3 (patch)
treed66e8a430d7eec6cee38d5e5142fbbccc7b9ad25 /scene/animation
parent4321b543b5b971e6fc980f51f24c6877fd6ae07e (diff)
downloadgodot-db43e941752590f32e949638e35f5891bc8979c3.tar.gz
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-Made some icon data types smaller so they take up less space
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_player.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 344fc5ecd..0bc54b3d4 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -211,6 +211,7 @@ void AnimationPlayer::_notification(int p_what) {
if (!get_tree()->is_editor_hint() && animation_set.has(autoplay)) {
play(autoplay);
+ set_autoplay(""); //this line is the fix for autoplay issues with animatio
}
} break;
case NOTIFICATION_PROCESS: {