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authorJuan Linietsky2014-11-05 21:20:42 -0300
committerJuan Linietsky2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/animation/animation_tree_player.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
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SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around
Diffstat (limited to 'scene/animation/animation_tree_player.cpp')
-rw-r--r--scene/animation/animation_tree_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 2d1821bc5..b55cc0d1a 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1586,7 +1586,7 @@ void AnimationTreePlayer::_update_sources() {
if (master==NodePath())
return;
- if (!is_inside_scene())
+ if (!is_inside_tree())
return;
Node *m = get_node(master);