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| author | Brian Richardson | 2018-05-02 17:03:51 -0700 |
|---|---|---|
| committer | Brian Richardson | 2018-05-03 11:32:37 -0700 |
| commit | 680a5cbb0bd8a6753400facc469e3d9126ff92c4 (patch) | |
| tree | 2b24f322d7dff5f75d023b79c6805ecfe5526e0f /scene/3d | |
| parent | 75ff86f8f5cf2364af9f12455fac2fd01bb48849 (diff) | |
| download | godot-680a5cbb0bd8a6753400facc469e3d9126ff92c4.tar.gz godot-680a5cbb0bd8a6753400facc469e3d9126ff92c4.tar.zst godot-680a5cbb0bd8a6753400facc469e3d9126ff92c4.zip | |
Diffstat (limited to 'scene/3d')
| -rw-r--r-- | scene/3d/camera.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 109bf3adc..1b506e0c4 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -132,9 +132,9 @@ public: virtual Transform get_camera_transform() const; - Vector3 project_ray_normal(const Point2 &p_pos) const; + virtual Vector3 project_ray_normal(const Point2 &p_pos) const; virtual Vector3 project_ray_origin(const Point2 &p_pos) const; - Vector3 project_local_ray_normal(const Point2 &p_pos) const; + virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const; virtual Point2 unproject_position(const Vector3 &p_pos) const; bool is_position_behind(const Vector3 &p_pos) const; virtual Vector3 project_position(const Point2 &p_point) const; |
