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authorJuan Linietsky2017-01-13 10:45:50 -0300
committerJuan Linietsky2017-01-13 10:45:50 -0300
commit04c749a1f034c0b2256fdca0ca2675f696b490e8 (patch)
treec908a64edf3f61bba725051c8f60c6a108acbb84 /scene/3d/visual_instance.cpp
parenta2903fc51d1d20eba4dc451bdacbe477d6670163 (diff)
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New API for visibility in both CanvasItem and Spatial
visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience
Diffstat (limited to 'scene/3d/visual_instance.cpp')
-rw-r--r--scene/3d/visual_instance.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index e708c8354..ca78f8e21 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -45,7 +45,7 @@ void VisualInstance::_update_visibility() {
return;
_change_notify("visible");
- VS::get_singleton()->instance_set_visible(get_instance(),is_visible());
+ VS::get_singleton()->instance_set_visible(get_instance(),is_visible_in_tree());
}