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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/3d/path.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/3d/path.h')
-rw-r--r--scene/3d/path.h25
1 files changed, 10 insertions, 15 deletions
diff --git a/scene/3d/path.h b/scene/3d/path.h
index ab6f459ba..94227799e 100644
--- a/scene/3d/path.h
+++ b/scene/3d/path.h
@@ -29,36 +29,33 @@
#ifndef PATH_H
#define PATH_H
-#include "scene/resources/curve.h"
#include "scene/3d/spatial.h"
+#include "scene/resources/curve.h"
class Path : public Spatial {
- GDCLASS( Path, Spatial );
+ GDCLASS(Path, Spatial);
Ref<Curve3D> curve;
void _curve_changed();
-
protected:
-
void _notification(int p_what);
static void _bind_methods();
-public:
- void set_curve(const Ref<Curve3D>& p_curve);
+public:
+ void set_curve(const Ref<Curve3D> &p_curve);
Ref<Curve3D> get_curve() const;
-
Path();
};
class PathFollow : public Spatial {
- GDCLASS(PathFollow,Spatial);
-public:
+ GDCLASS(PathFollow, Spatial);
+public:
enum RotationMode {
ROTATION_NONE,
@@ -79,17 +76,15 @@ private:
void _update_transform();
-
protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
static void _bind_methods();
-public:
+public:
void set_offset(float p_offset);
float get_offset() const;