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| author | Juan Linietsky | 2017-06-07 18:18:55 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-06-07 18:20:04 -0300 |
| commit | 5bf810b5db953d3f58acdd2d05d5410897f41d63 (patch) | |
| tree | 15497d5b43527c997abb5c50bcba2675704431dc /scene/3d/navigation_mesh.h | |
| parent | 5f5d629c8ad654fddbf17850c6fad2999d10daf7 (diff) | |
| download | godot-5bf810b5db953d3f58acdd2d05d5410897f41d63.tar.gz godot-5bf810b5db953d3f58acdd2d05d5410897f41d63.tar.zst godot-5bf810b5db953d3f58acdd2d05d5410897f41d63.zip | |
Diffstat (limited to 'scene/3d/navigation_mesh.h')
| -rw-r--r-- | scene/3d/navigation_mesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h index c8f6d936a..e5a3dc7b4 100644 --- a/scene/3d/navigation_mesh.h +++ b/scene/3d/navigation_mesh.h @@ -44,7 +44,7 @@ class NavigationMesh : public Resource { Vector<int> indices; }; Vector<Polygon> polygons; - Ref<Mesh> debug_mesh; + Ref<ArrayMesh> debug_mesh; struct _EdgeKey { |
