aboutsummaryrefslogtreecommitdiff
path: root/scene/3d/navigation.cpp
diff options
context:
space:
mode:
authorHein-Pieter van Braam2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/3d/navigation.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
downloadgodot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz
godot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.zst
godot-cacced7e507f7603bacc03ae2616e58f0ede122a.zip
Diffstat (limited to 'scene/3d/navigation.cpp')
-rw-r--r--scene/3d/navigation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index a1183326d..1d74c7bbc 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -584,7 +584,7 @@ Vector3 Navigation::get_closest_point_to_segment(const Vector3 &p_from, const Ve
}
if (closest_navmesh && closest_navmesh->owner) {
- //print_line("navmesh is: "+closest_navmesh->owner->cast_to<Node>()->get_name());
+ //print_line("navmesh is: "+Object::cast_to<Node>(closest_navmesh->owner)->get_name());
}
return closest_point;