diff options
| author | Juan Linietsky | 2015-06-01 19:42:34 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-06-01 19:42:34 -0300 |
| commit | ab99671bb835a5fe24a092ec34afe1ad862ac254 (patch) | |
| tree | 0b7b830b03f49c0833fe0552722f20b8fdba7769 /scene/3d/navigation.cpp | |
| parent | 07a466f6e6dd28bbb8b917690b634070537f1613 (diff) | |
| download | godot-ab99671bb835a5fe24a092ec34afe1ad862ac254.tar.gz godot-ab99671bb835a5fe24a092ec34afe1ad862ac254.tar.zst godot-ab99671bb835a5fe24a092ec34afe1ad862ac254.zip | |
Diffstat (limited to 'scene/3d/navigation.cpp')
| -rw-r--r-- | scene/3d/navigation.cpp | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index 48820706d..bfa8add09 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -85,9 +85,14 @@ void Navigation::_navmesh_link(int p_id) { } else { if (C->get().B!=NULL) { - print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); + ConnectionPending pending; + pending.polygon=&p; + pending.edge=j; + p.edges[j].P=C->get().pending.push_back(pending); + continue; + //print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b)); } - ERR_CONTINUE(C->get().B!=NULL); //wut + //ERR_CONTINUE(C->get().B!=NULL); //wut C->get().B=&p; C->get().B_edge=j; @@ -126,8 +131,13 @@ void Navigation::_navmesh_unlink(int p_id) { EdgeKey ek(edges[i].point,edges[next].point); Map<EdgeKey,Connection>::Element *C=connections.find(ek); + ERR_CONTINUE(!C); - if (C->get().B) { + + if (edges[i].P) { + C->get().pending.erase(edges[i].P); + edges[i].P=NULL; + } else if (C->get().B) { //disconnect C->get().B->edges[C->get().B_edge].C=NULL; @@ -143,6 +153,20 @@ void Navigation::_navmesh_unlink(int p_id) { C->get().B=NULL; C->get().B_edge=-1; + if (C->get().pending.size()) { + //reconnect if something is pending + ConnectionPending cp = C->get().pending.front()->get(); + C->get().pending.pop_front(); + + C->get().B=cp.polygon; + C->get().B_edge=cp.edge; + C->get().A->edges[C->get().A_edge].C=cp.polygon; + C->get().A->edges[C->get().A_edge].C_edge=cp.edge; + cp.polygon->edges[cp.edge].C=C->get().A; + cp.polygon->edges[cp.edge].C_edge=C->get().A_edge; + cp.polygon->edges[cp.edge].P=NULL; + } + } else { connections.erase(C); //erase |
