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| author | Hein-Pieter van Braam | 2017-02-13 12:47:24 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-02-13 12:50:02 +0100 |
| commit | 411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch) | |
| tree | a3c28058efb7a80faed23bff683fe0931859ed52 /scene/3d/multimesh_instance.cpp | |
| parent | bf64df4427836a4e7a5060ee11d75eea6da79b14 (diff) | |
| download | godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.gz godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.tar.zst godot-411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291.zip | |
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer
This is a step towards fixing #56
Diffstat (limited to 'scene/3d/multimesh_instance.cpp')
| -rw-r--r-- | scene/3d/multimesh_instance.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp index 4c79fb6c0..e1acdfca5 100644 --- a/scene/3d/multimesh_instance.cpp +++ b/scene/3d/multimesh_instance.cpp @@ -34,8 +34,8 @@ void MultiMeshInstance::_bind_methods() { - ClassDB::bind_method(_MD("set_multimesh","multimesh"),&MultiMeshInstance::set_multimesh); - ClassDB::bind_method(_MD("get_multimesh"),&MultiMeshInstance::get_multimesh); + ClassDB::bind_method(D_METHOD("set_multimesh","multimesh"),&MultiMeshInstance::set_multimesh); + ClassDB::bind_method(D_METHOD("get_multimesh"),&MultiMeshInstance::get_multimesh); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"multimesh",PROPERTY_HINT_RESOURCE_TYPE,"MultiMesh"), "set_multimesh", "get_multimesh"); |
