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authorJuan Linietsky2017-01-12 08:34:00 -0300
committerJuan Linietsky2017-01-12 08:34:00 -0300
commit35b404ba085819e5cd5f432b7c00ef3167523bb7 (patch)
tree3219b591e13c31aef7b33cad46cd5febdc2d79e0 /scene/3d/mesh_instance.h
parent5afaf84ae1406fd8d03887740c3d4a38fa5e2a29 (diff)
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Unify naming of blendshape / morphtarget into just "Blend Shape"
Diffstat (limited to 'scene/3d/mesh_instance.h')
-rw-r--r--scene/3d/mesh_instance.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index 4d28cc294..2d1af4698 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -42,14 +42,14 @@ class MeshInstance : public GeometryInstance {
Ref<Mesh> mesh;
NodePath skeleton_path;
- struct MorphTrack {
+ struct BlendShapeTrack {
int idx;
float value;
- MorphTrack() { idx=0; value=0; }
+ BlendShapeTrack() { idx=0; value=0; }
};
- Map<StringName,MorphTrack> morph_tracks;
+ Map<StringName,BlendShapeTrack> blend_shape_tracks;
Vector<Ref<Material> > materials;
void _mesh_changed();