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authorJuan Linietsky2014-11-05 21:20:42 -0300
committerJuan Linietsky2014-11-05 21:20:42 -0300
commit0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch)
tree8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/3d/mesh_instance.cpp
parentd14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff)
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Diffstat (limited to 'scene/3d/mesh_instance.cpp')
-rw-r--r--scene/3d/mesh_instance.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 72d63fa00..d7266e5df 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -126,7 +126,7 @@ void MeshInstance::_resolve_skeleton_path(){
void MeshInstance::set_skeleton_path(const NodePath &p_skeleton) {
skeleton_path = p_skeleton;
- if (!is_inside_scene())
+ if (!is_inside_tree())
return;
_resolve_skeleton_path();
}
@@ -226,7 +226,7 @@ void MeshInstance::create_convex_collision() {
void MeshInstance::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_SCENE) {
+ if (p_what==NOTIFICATION_ENTER_TREE) {
_resolve_skeleton_path();
}
}